
Blobageddon is my current work in progress. I decided that I wanted to try and focus on
a small game and really give it a professional polish instead of taking on something huge
and having it feel slapped together by the end. Work on it has been slow, as I only
have so much personal time to devote to projects outside of work, but it's been fun. The basic
premise is that you need to click the falling blobs to bounce them back up and keep them from
clearing the bottom of the screen.
The bulk of the gameplay is there but definitely needs to be
tweaked. I feel like I have carpal tunnel by the end of a few games, which isn't any good. I also
need to add more varieties of blobs, a proper ending screen, a loading screen and several other
bits and pieces.
Play Blobageddon
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